/*
 * base_emitter.cpp
 *
 *  Created on: 27.08.2012
 *      Author: caffeine
 */




#include "base_emitter.h"

void readBaseEmitterTags(irr::scene::IParticleEmitter*e,lampe::xml::IXmlNode*node){

	//e->setDirection(node->getAttVec3F("direction",0,1,0));

	//e->setMinParticlesPerSecond(node->getAttI("minparticlespersecond",5));
	//e->setMaxParticlesPerSecond(node->getAttI("maxparticlespersecond",10));
	//e->setMinStartColor(node->getAttColor("minstartcolor",128,128,128,128));
	//e->setMaxStartColor(node->getAttColor("maxstartcolor",255,255,255,255));
	//e->setMaxStartSize(node->getAttVec2F("maxstartsize",10,10));
	//e->setMinStartSize(node->getAttVec2F("minstartsize",5,5));

}
